Jordan Clark Unit 16

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Jordan Clark Unit 16

Tuesday, 10 May 2016 AS1: Task 13: Manipulation of Space arial , helvetica , sans-serif; font-size: large;">Manipulation of Space Time
Our next task was to take what we'd just learnt about different transitions, effects, and manipulation and make our own video, to show how well we'd learnt about this style of editing. We created a short video which showed Jess moving extremely slowly, whilst the world and other people around her, went by at a much faster pace.
I think we did a good job in our editing, and that the video was overall, very successful. This is because in the video, we manipulated the video using Adobe Premiere to slow down and speed up certain parts of the shots.No comments: Monday, 9 May 2016 AS1: Task 12: Transitions arial , helvetica , sans-serif; font-size: large;">Transitions Effects
A transition is the movement of one shot to the next, different transitions suggest different things to the viewers, therefore it is important to choose the right one to display your message.
There are many different types of transitions effects that can be used to enhance or change a shot:
Straight Cuts
This is the most common type of transition, it is where one shot moves instantaneously to the next without attracting the attention of the audience, and help to retain reality. They are used often in continuity editing as they do not break the viewer's suspension of disbelief.


Dissolves
A dissolve transition fades from one shot into the next, the audience is able to see both shots simultaneously once they reach their midpoint. Using a dissolve suggests that the two shots are connected in some way, it might also be used to suggest that some time has passed between the two shots.

Fades
A fade is very similar to a dissolve, the main difference being that instead of fading into another shot like a dissolve, it either fades to black, or white. It is used to indicate the start or end of a particular section in the narrative.

Wipes
A wipe is when what is being viewed on-screen is pushed off-screen by another image, which then takes its place. It usually pushes to the left to indicate the forward progression of time, and also can be used to show something else happening at that time.

Graphic Match
A graphic match is a rather unique effect, this is because instead of deciding what goes between two shots, but rather the two shots themselves, and how well they match up, and happens when two shots of similar shape are placed next to each other. It is used to display to the audience the importance between the two.

Manipulation of Diegetic Time Space
Through use of manipulation, an editor can easily show the change of time period via flashback/forward, to show that a location has changed, or that the flow of time is faster or slower than usual. This can be accomplished with something as simple as adding a colour filter in a shot, or toying with the saturation to remove the colour completely.
No comments: Monday, 18 April 2016 AS1: Task 11: Creating Pace With Cross Cutting Creating Pace With Cross Cutting
We were then tasked with creating our own film sequence using cross cutting, to display that we've properly understood how cross cutting works, and we decided to have our video display three of us in a room, I would then stand up, and a bag of crisps would drop out of my pocket, there would then be a stare-off, and I'd pick them up and leave.
I personally think that we did quite a good job on the film, however it obviously could've been better if more time had been put into it.No comments: Thursday, 14 April 2016 AS1: Task 10: Understanding PaceUnderstanding Pace
The speed of editing in a piece of film can be everything when determining the mood of what is happening on screen. Scenes can vary in length greatly, as it could last a few seconds, or continue on for several minutes. For example, if the director wishes for his audience to feel anxious, or like they're on the edge of their seats, there will be lots of fast-paced editing, this is often used in action movies during action sequences, whereas if a more laid back feeling is sought after, then the scenes would last longer and change less frequently.
Cross-cutting occurs when two sequences are edited into each other, allowing the audience to see that the two sequences are either having simultaneously, or that they are connected in some way, it often takes place when a character is trying to remember something, or they're having a flashback, it can also be used to very effectively help a scene feel a lot more dramatic.
No comments: AS1: Task 9: Non-Continuity Non-Continuity:
Non-continuity editing is when shots are purposely mismatched to disrupt linear time and space. This will often confuse or disturb the illusion of reality on the screen by drawing attention to the process of cutting, and involves the use of 4 main techniques; Jump cut, Cross-cutting, Montage, and Flashback/forward. A director may choose to use non-continuity editing techniques if they wish to confuse their audience, or maybe to get them to think for themselves on what is happening, or letting them interpret what they are seeing for themselves. Some films that use non-continuity editing techniques are A Bout de Souffle by Jean-Luc Goddard, which shows a scene shot from inside a car depicting two of the actors having a conversation, it also uses jump cuts throughout the entire conversation and the scene, this suggests that their conversation took place over a lengthy period of time, and this is used to shorten the scene.
Another good example of a film that uses non-continuity editing techniques is The Shining by Stanley Kubrick, in which a scene depicting Jack Torrance walking into a restroom and having a conversation with a butler, who we later find out to be Delbert Grady. Throughout their conversation, Kubrick continually breaks the 180 degree rule, causing Torrance Grady to appear to constantly be swapping sides as they talk, this is used create a startling effect, or to show to the audience that something isn't quite right.

No comments: Monday, 11 April 2016 AS1: Task 8: Using Continuity Editing Techniques Using Continuity Editing Techniques
Our next task was to demonstrate our understanding of the continuity editing techniques, and create a video of our own using the continuity editing techniques we'd recently researched, displaying use of Match On Action, Eye-line Match etc.

I feel as though we did fairly well in creating our piece of film, but looking back now, I think we could've done better, this is because we only really displayed use of one of the rules, specifically Shot, Reverse Shot. I think if we were to remake this piece of film, we should use more camera angles and different shots, as a way to incorporate the other rules that make up continuity editing. However as it is, I think we displayed our knowledge of Shot, Reverse Shotvery well, but obviously, we'd need to show that we understand how to use the other techniques.No comments: Tuesday, 15 March 2016 AS1: Task 7: Understanding Continuity EditingUnderstanding Continuity Editing
Continuity editing is also very popularly known as the type of editing classically used in Hollywood films, and was developed by early European and American directors, a good example of which being D.W. Griffith, and his films such as The Birth Of A Nation. A filmmaker would use them as it makes the film a lot easier for the film to follow, and thus makes it more enjoyable. It uses techniques such as the 180 degree rule, which basically states that two characters (or other objects) in the same scene should always remain in the same left/right relationship to each other, this is so the characters/objects don't appear to have swapped positions on screen. If the camera passes over the imaginary axis created, and shows the two characters/objects to have switched positions, it is known as crossing the line.


The second technique that is embodied in continuity editing is known as Match on Action, a technique used to link two shots together. In this, we see a character start performing an action in the first shot, and continuing or finishing said action from a completely different angle in a new shot. The use of this technique makes the action seem like natural and realistic movement, whereas in reality, the actor may have had to perform it twice. A good example of this would be in "Star Wars: A New Hope", the following scene shows Old Ben Kenobi examining an unconscious Luke Skywalker, the scene consists of 3 different angled shots, and seems to flow very smoothly.The third technique is called Shot, Reverse Shot. Much like the previous two techniques, this is also used to link two shots together. The first shot is used to reveal the first character of the scene, which is followed by thesecond character being revealed in the second shot from a different angle. This is used to allow the audience to connect the two characters, and they can see that they are interacting with each other, even though their scenes may have been recorded seperately, and edited together, to make it seem like they were actually facing each other and interacting.The fourth and final technique is known as Eye-line Match, and again, is used to link two shots together. The first shot will show the character looking at something out of the audiences view, it then changes shot to show what the character was looking at. This is used to allow the audience to feel like they're experiencing what the characters on screen are experiencing.
No comments: Older PostsHomeSubscribe to:Posts (Atom)About MeUnknownView my complete profileBlog Archive 2016(8) May(2)AS1: Task 13: Manipulation of Space TimeAS1: Task 12: Transitions Effects April(4) March(2) 2015(6) November(3) October(2) September(1)
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