The Gnomon Workshop | Professional Artists Training with Tutorials in Visual Effects 3D Animation S

Web Name: The Gnomon Workshop | Professional Artists Training with Tutorials in Visual Effects 3D Animation S

WebSite: http://www.thegnomonworkshop.com

ID:5627

Keywords:

Professional,Artists,Training,

Description:

The Gnomon Workshop☰Browse by CategoryDigital Production3d printingCharacter animationCharacter designCharacter riggingCinematographyCompositingCreature designDigital sculptingDigital setsEffects animationEnvironment designGame enginesHigh dynamic range imagesLighting renderingLook developmentMatchmovingMatte paintingModelingPaintingPhotogrammetryPre vizScriptingSculptingTexturing shadingUv layoutVisual effectsEntertainment DesignAnatomyCharacter designColor theoryComic book artCreature designDrawingEnvironment designMold makingPaintingPerspectiveProp designSculptingStoryboardingVehicle designZoologySoftware3d coat3ds maxAfter effectsArnoldBlenderBodypaint 3dBoujouCityengineClarisseCorel painterDavinci resolveDaz3dFusionGlobal mapperGoogle earthGoogle sketchupHeadusHoudiniKeyshotLightroomLightwaveMariMarmoset toolbagMarvelous designerMaxwell renderMayaMental rayMeshmixerMixamoModoMoi 3dMudboxNatronNukeOctane renderOculus mediumOnyxPtguiPhotoshopPremiereQuicktimeQuixel ddoReality captureRecapRedshiftShakeSimplify 3dSketchbook proSpeedtreeSubstance designerSubstance painterSyntheyesTerragenTopogunUnityUnrealV-rayWorld machineXsiYetiZbrushXnormalTattooingTattooingBrowse by InstructorA - CGino AcevedoAlex AlvarezChristian AlzmannSarah ArduiniVan ArnoShahin BadieiRick BakerAlessandro BaldasseroniChristopher BarischoffWayne BarloweTom BaxaAaron BeckHarald BelkerJoe BenitezEddie BennunBabak BinaPascal BlanchéNeil BlevinsKevin BolivarLink BossmanJack BossonRobby BranhamToni BratincevicCrystal BretzShiflett BrothersJohn BrownBill BuckleyMatthias BuehlerVitaly BulgarovRey BustosAlessandro CangelosiJessica CanterJoe CapobiancoLuis CarrascoRobert ChapmanCharles ChoreinRyan ChurchJohn ClarkJames ClyneRobert CoddingtonDylan ColeApril ConnorsJeremy CookAlexander CorllFrancesco CorvinoD - HCameron Scott DavisDean DeakyneMark DedeckerStephen DelallaMaxime DelerisChristophe DesseHossein DibaTim DobbertThierry DoizonDave DormanOlivier DubardScott EasleyBen ErdtGennaro EspositoKrystal Sae EuaDevon FayAaron FernandesDavid FinchSteve FirchowJesse FloresJohnny Fraser-AllenTor FrickWendy FroudGarrett FryMarc GabbanaFred GagoVictor Javier GarzaCarl GraceRafael Grassetti Jeremy GriffithJason Michael HallMike HarrisJames HawkinsRyan HawkinsJosh HermanNick HiattRick HilgnerDarin HiltonPhil HollandWayne HollingsworthJustin HoltCharles HuCarlos HuanteNikko HurtadoI - LAlex JaegerRohit JainTim JonesIan JoynerCesar Dacol Jr.Jama JurabaevAndras KavaleczEric KellerAra KermanikianRichard KeyesCecil KimChris KirshbaumGavriil KlimovDavid KrentzMaciej KuciaraRobert KuczeraErgin KukeMieszko LacinskiRaphael LacosteSebastien LarroudeAlvin LeeSang Jun LeePerry LeijtenRon LemenDaniel Enrique De LeonDavid LesperanceDavid LevyPaul LiawAaron LimonickTed ListerJosh LynchM - PKevin MannensJerad S. MarantzMiguel MartinezIain McCaigBrendan McaffreyJeff McateerSyd MeadRyan MeinerdingDavid MengGary MeyerJames MillerVibol MoeungPablo MunozJosh MurrayVictor NavoneRobert NederhorstLuca NemolatoAlex NiceJosh NizziPhil NotoRogelio OlguinMiguel OrtegaPaul OzzimoNeville PageDax PandhiAndy ParkDave PasciutoScott PattonJoe PetersonZack PetrocWojtek PiwowarczykStephen PlattPuddnheadNick PughQ - TDominic QwekGuilherme RambelliBrian RecktenwaldNick ReynoldsGil RimmerScott RobertsonIn-Ah RoedigerEric RyanCarlo SansonettiMatthew SavageJames SchaufJordu SchellYohann SchepaczJana SchirmerElaina ScottMadeleine Scott-SpencerJason ShumCharleston SilvermanJoe SimanelloAaron SimsRichard SmithJordan SolerAxel Stanley-GrossmanIgor StaritsinNate StephensChris StoskiJ.P. TargeteFurio TedeschiMartin TeichmannDerek ThompsonKeith ThompsonSeth ThompsonErik TiemensBruno TornisieloAristomenis TsirbasU - XAdrien Vallecilla Marshall VandruffMaarten Verhoeven Jeremy VickeryJoe WeemsTerryl WhitlatchSil van der WoerdY - ZBrandon YoungChet ZarPeter ZoppiBrowse AllLog In Browse by CategoryDigital ProductionThe Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.Entertainment DesignThe Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.TattooingAs the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.SoftwareThe Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.Digital ProductionEntertainment DesignSoftwareTattooing3d printingCharacter animationCharacter designCharacter riggingCinematographyCompositingCreature designDigital sculptingDigital setsEffects animationEnvironment designGame enginesHigh dynamic range imagesLighting renderingLook developmentMatchmovingMatte paintingModelingPaintingPhotogrammetryPre vizScriptingSculptingTexturing shadingUv layoutVisual effectsAnatomyCharacter designColor theoryComic book artCreature designDrawingEnvironment designMold makingPaintingPerspectiveProp designSculptingStoryboardingVehicle designZoology3d coat3ds maxAfter effectsArnoldBlenderBodypaint 3dBoujouCityengineClarisseCorel painterDavinci resolveDaz3dFusionGlobal mapperGoogle earthGoogle sketchupHeadusHoudiniKeyshotLightroomLightwaveMariMarmoset toolbagMarvelous designerMaxwell renderMayaMental rayMeshmixerMixamoModoMoi 3dMudboxNatronNukeOctane renderOculus mediumOnyxPtguiPhotoshopPremiereQuicktimeQuixel ddoReality captureRecapRedshiftShakeSimplify 3dSketchbook proSpeedtreeSubstance designerSubstance painterSyntheyesTerragenTopogunUnityUnrealV-rayWorld machineXsiYetiZbrushXnormalTattooing Browse by InstructorProfessional Training for ArtistsThe Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor InterviewsA - CD - HI - LM - PQ - TU - XY - ZGino AcevedoAlex AlvarezChristian AlzmannSarah ArduiniVan ArnoShahin BadieiRick BakerAlessandro BaldasseroniChristopher BarischoffWayne BarloweTom BaxaAaron BeckHarald BelkerJoe BenitezEddie BennunBabak BinaPascal BlanchéNeil BlevinsKevin BolivarLink BossmanJack BossonRobby BranhamToni BratincevicCrystal BretzShiflett BrothersJohn BrownBill BuckleyMatthias BuehlerVitaly BulgarovRey BustosAlessandro CangelosiJessica CanterJoe CapobiancoLuis CarrascoRobert ChapmanCharles ChoreinRyan ChurchJohn ClarkJames ClyneRobert CoddingtonDylan ColeApril ConnorsJeremy CookAlexander CorllFrancesco CorvinoCameron Scott DavisDean DeakyneMark DedeckerStephen DelallaMaxime DelerisChristophe DesseHossein DibaTim DobbertThierry DoizonDave DormanOlivier DubardScott EasleyBen ErdtGennaro EspositoKrystal Sae EuaDevon FayAaron FernandesDavid FinchSteve FirchowJesse FloresJohnny Fraser-AllenTor FrickWendy FroudGarrett FryMarc GabbanaFred GagoVictor Javier GarzaCarl GraceRafael Grassetti Jeremy GriffithJason Michael HallMike HarrisJames HawkinsRyan HawkinsJosh HermanNick HiattRick HilgnerDarin HiltonPhil HollandWayne HollingsworthJustin HoltCharles HuCarlos HuanteNikko HurtadoAlex JaegerRohit JainTim JonesIan JoynerCesar Dacol Jr.Jama JurabaevAndras KavaleczEric KellerAra KermanikianRichard KeyesCecil KimChris KirshbaumGavriil KlimovDavid KrentzMaciej KuciaraRobert KuczeraErgin KukeMieszko LacinskiRaphael LacosteSebastien LarroudeAlvin LeeSang Jun LeePerry LeijtenRon LemenDaniel Enrique De LeonDavid LesperanceDavid LevyPaul LiawAaron LimonickTed ListerJosh LynchKevin MannensJerad S. MarantzMiguel MartinezIain McCaigBrendan McaffreyJeff McateerSyd MeadRyan MeinerdingDavid MengGary MeyerJames MillerVibol MoeungPablo MunozJosh MurrayVictor NavoneRobert NederhorstLuca NemolatoAlex NiceJosh NizziPhil NotoRogelio OlguinMiguel OrtegaPaul OzzimoNeville PageDax PandhiAndy ParkDave PasciutoScott PattonJoe PetersonZack PetrocWojtek PiwowarczykStephen PlattPuddnheadNick PughDominic QwekGuilherme RambelliBrian RecktenwaldNick ReynoldsGil RimmerScott RobertsonIn-Ah RoedigerEric RyanCarlo SansonettiMatthew SavageJames SchaufJordu SchellYohann SchepaczJana SchirmerElaina ScottMadeleine Scott-SpencerJason ShumCharleston SilvermanJoe SimanelloAaron SimsRichard SmithJordan SolerAxel Stanley-GrossmanIgor StaritsinNate StephensChris StoskiJ.P. TargeteFurio TedeschiMartin TeichmannDerek ThompsonKeith ThompsonSeth ThompsonErik TiemensBruno TornisieloAristomenis TsirbasAdrien Vallecilla Marshall VandruffMaarten Verhoeven Jeremy VickeryJoe WeemsTerryl WhitlatchSil van der WoerdBrandon YoungChet ZarPeter ZoppiBrowse AllSubscribeLog inChallengesNewsBlogEventsGrooming in YetiHair Solutions for an Animation Pipeline with Victor J. GarzaThis animation workshop by Victor Javier Garza, Hair Cloth Lead in the film and TV industry, introduces how Yeti can be used to create convincing hair for use in a professional animation pipeline. Over 21 chapters, Victor reveals how Yeti’s tools go far beyond simply grooming hair while providing all the steps needed to create your own finalized groom.WATCH NOWCreating Procedural Environments in Houdiniwith Wojtek PiwowarczykCreate a 3D environment entirely using Houdini, the industry-standard animation tool by SideFX. The workshop reveals the complete process of procedural environment creation as well as the advantages of harnessing a non-destructive workflow, which allows you to make scene changes at any stage of the production process.WATCH NOWModeling and Rendering a Realistic Jumping Spiderwith Eric KellerIn this video series, Eric Keller demonstrates his process for designing, modeling and texturing an accurate and realistic jumping spider. Starting from a simple block out in Pixologic s ZBrush, Eric shows you his pipeline for sculpting accurate details, painting textures and materials in Substance Painter...WATCH NOWInterview with James Millerby Genese DavisFrom Star Wars to How to Train Your Dragon, visual effects artist, James Miller, has produced critically acclaimed work across multiple blockbuster titles. In this interview, Miller divulges his insight when working in feature films for ILM and animated films for Dreamworks, plus, the highlights working for business divisions like the BBC. READ NOWExterior Scene DevelopmentMaya, Arnold, Mari and Nuke Techniques with Adrien VallecillaIn this tutorial, Adrien Vallecilla demonstrates how to create custom textures using decals, stencils, and rgb masks in Mari, lighting and look development in Maya, material layering and rendering in Arnold, and his general asset workflow.WATCH NOWBFA Degree in Digital ProductionGnomon’s New Four-Year Degree ProgramThe full-time BFA in Digital Production is designed to produce production-ready artists versed in general academic knowledge, foundational arts, and production skills. The curriculum is taught in Hollywood and covers all aspects of a 3D generalist skill set.More InformationIntroduction to ZBrush 2020with Madeleine SpencerWith 54 chapters and over twenty hours of lecture, the series begins with a Quickstart tutorial for those entirely new to ZBrush. Madeleine begins by sculpting a character bust from a sphere while teaching core ZBrush concepts such as dynamesh, subdivision levels, the ZBrush interface, and navigation.WATCH NOWCreating a Stylized Female CharacterThe Making of Lyn-Z with Crystal BretzIn this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female character. Using a concept supplied by Angel Ganev, she shares the entire process for translating a 2D concept into a 3D character. This workflow includes a look inside the techniques used for Modeling, Texturing, Groom, and Lookdev. WATCH NOWInterview with Sarah Arduiniby Genese DavisLead character animator, Sarah Arduini, has produced critically acclaimed work across multiple blockbuster titles such as Beauty and the Beast, Star Wars, and The Jungle Book. In this interview, Arduini divulges her insight on the day-to-day differences when working in feature animation and VFX, plus, her unique approach to garnering the necessary skills to improve and achieve career milestones.READ NOWPREPARE TO BE EDUCATED AND INSPIREDGet instant access to an amazing arts educational resourceSign up for the subscription and broaden your skills as an artist with access to an amazing range of lectures and demos.Sign Up for a Free Trial Today!Original Creature ConceptsExploration to Presentation with Pablo Munoz GomezConcept and Character Artist Pablo Munoz Gomez shares his workflow for generating an original and appealing creature concept from an arrangement of abstract 3D shapes. The process covers everything from the initial idea, explaining the methodology and core concepts of the technique, all the way to the final render and composite.WATCH NOW3D Landscapes with Houdini and ClarisseEnvironment Building with James MillerIn this tutorial, Generalist James Miller takes an in-depth look at designing, lighting and compositing a landscape environment from beginning to end. Starting with Houdini s terrain tools, he builds up the landscape to fit the desired natural formations taken from photo reference...WATCH NOWStudy at Gnomon in HollywoodGnomon – School of Visual Effects, Games + AnimationGnomon helps students reach their goals in digital production through a variety of educational options, including a full-time BFA degree, full-time vocational programs, and over 100 individual courses – all taught at the heart of the entertainment industryMore InformationAnatomy for Artists Volume 3Understanding the Front Torso Arm This third instalment is divided into two segments, beginning with the Front Torso and conluding with the Arm. Rey launches the workshop with an in-depth study of the layers of muscles that matter to artists when drawing the upper bodies of human figures and characters.WATCH NOWCreating a Photoreal Interiorwith Adrien Vallecilla Adrien walks through a complete professional workflow for laying out, modeling, texturing, lighting, rendering, and compositing a photorealistic apartment interior in 3D, using a photographic reference to guide the production and styling of the sceneWATCH NOWNew ReleasesPopular TitlesComing SoonGrooming in YetiWith Victor Javier GarzaCreating Procedural Environments in HoudiniWith Wojtek PiwowarczykModeling and Rendering a Realistic Jumping SpiderWith Eric KellerExterior Scene DevelopmentWith Adrien Vallecilla Creating a Stylized Female CharacterWith Crystal BretzIntroduction to ZBrush 2020With Madeleine Scott-SpencerOriginal Creature ConceptsWith Pablo Munoz3D Landscapes with Houdini and ClarisseWith James MillerAnatomy for Artists Volume 3With Rey BustosAnatomy for Artists Volume 2With Rey BustosCreating a Photoreal InteriorWith Adrien Vallecilla NCloth for ProductionWith Rohit JainIntroduction to ZBrush 2020With Madeleine Scott-SpencerIntroduction to Maya 2019With Eric KellerCreating a Stylized Female CharacterWith Crystal BretzAnatomy for Artists Volume 1With Rey BustosCreating a Photoreal InteriorWith Adrien Vallecilla How to make a Creature with CharacterWith Ian JoynerIntroduction to Houdini 17With Robby BranhamCharacter Animation and Video ReferenceWith Sarah ArduiniUnreal Engine Complete Material System OverviewWith Charleston SilvermanCreating a Female Hairstyle for Production with Maya XGenWith Bruno TornisieloDesigning a Modular Environment using UnrealWith Brian RecktenwaldOriginal Creature ConceptsWith Pablo MunozFacial Animation for Animated FeaturesWith Victor NavoneSubtle Performance Animation With Ted ListerProduct Rendering with V-RayWith Jesse FloresCreating a Fantasy Creature with Babak BinaWith Babak BinaMeet the ArtistInterview ArchiveGnomon eventsArtist NewsBreaking into the Games IndustryFebruary 24th 2020 Thursday, February 27th, 2020, 7:30 pm – 10:00 pm

TAGS:Professional Artists Training 

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