Kubold
Time 2021-11-22 10:17:06Web Name: Kubold
WebSite: http://www.kubold.com
ID:245421
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Kubold,Description:
keywords: description:Game animation store MenuThis is a blog section. If you are interested in getting video game animations, please visit ANIMATION STORE. If you have questions about animation packs, please visit Frequently Asked Questions section for UNITY or UNREAL. If you want to download free animation samples to test on your game character, please visit DOWNLOADS.
We've just been notified that someone impersonating "advertising company of Kubold" is ordering advertisments of Hellish Quart from freelancers on our behalf.
It is NOT us, we don't have anything to do with any ad companies currently.
Get it now: https://assetstore.unity.com/packages/3d/animations/spear-and-halberd-animset-168429
This is a176 mocap animation setto build a TPP character armed with any pole weapon. The set fits to spears, halberds, pikes, pollaxes, naginatas, quarterstaves and even such weapons as greatswords or greataxes.
Set includes animations for 2 poses, with left or right foot forward, giving you two different stances for better flexibility in usage.
A fighting game about sword dueling, in which the blades really clash using physics, and the characters use motion captured fencing techniques. Play as one of many 17th century warriors and use sabers, rapiers, broadswords and many other blades in single player campaign, arcade, orlocalmultiplayer with friends.
/iframe" data-provider-name="YouTube">Hellish Quart usesactive ragdollsand all damage your blade can do is calculated with realtime physics. Four gamepad buttons represent 4 attack angles. Different button combinations give special attacks and combos. If you are not attacking, your character will automatically try to hold guard against your opponent's attacks. The blades really block each other and that's what's keeping you alive. To win, you must use proper timing, measure, technique, speed and wits - just like when fencing in the real world.
Visit the game’s www page: https://www.hellishquart.com
And add it to your Wish List on Steam: https://store.steampowered.com/app/1000360/Hellish_Quart
Follow our Facebook page to get latest news about Hellish Quart: https://www.facebook.com/hellishquart
Follow us on Twitter too: https://twitter.com/KuboldK
There is a huge sale on Unreal Marketplace right now. You can buy mocap animations for your game at big discounts. It’s a great time to build your animation library for current and future projects. Along with the Unreal Project containing the animations, you also get FBX source files. You can use them in any engine or 3D software you like, you are not limited to Unreal Engine. The license you get is forever and you can use those animations for commercial projects (compiled games, computer programs and videos)!
Check out the discounts now!This is a176 mocap animation setto build a TPP character armed with any pole weapon. The set fits to spears, halberds, pikes, pollaxes, naginatas, quarterstaves and even such weapons as greatswords or greataxes.
Set includes animations for 2 poses, with left or right foot forward, giving you two different stances for better flexibility in usage.
Buy: https://assetstore.unity.com/packages/3d/animations/spear-and-halberd-animset-168429
Get it now: https://www.unrealengine.com/marketplace/en-US/product/spear-and-halberd-animset
Spear and Halberd Animset for UE4 is ready and coming very soon to Unreal Marketplace!
This is a 176 mocap animation set to build a TPP character armed with any pole weapon.
/iframe" data-provider-name="YouTube">The set fits to spears, halberds, pikes, pollaxes, naginatas, quarterstaves and even such weapons as greatswords or greataxes.
Set includes animations for 2 poses, with left or right foot forward, giving you two different stances for better flexibility in usage.
Link to store: https://www.unrealengine.com/marketplace/en-US/profile/Kubold
The Astronauts just release a cool post about me, making reload animations for upcoming Witchfire shooter.
Check out the full post HERE.
/iframe" data-provider-name="YouTube">This is a short and easy tutorial for beginners. I assume you already know the absolute basics, like how to move the camera in viewport, or create empty project.
The tutorial shows how to make the character walk, do a combo attack with a longsword and change poses from left to right. In this tutorial I use Longsword Animset Pro animation pack and Playmaker visual scripting plugin instead of coding - this is super easy to learn for anyone, no need to code. But if you are a coder, you will also understand everything and be able to use it with coding.
/iframe" data-provider-name="YouTube">An update for all Longsword Animset Pro owners, containing 63 new animations. This update will allow you to build a way cooler fighting system, where the character can be in two poses - with left or right foot forward. This works very well for a weapon like longsword and allows to use actual historical fighting techniques.
/iframe" data-provider-name="YouTube">Get this animation pack on Asset Store: https://assetstore.unity.com/packages/3d/animations/longsword-animset-pro-92239
I made an experiment to test how HEMA shield fighting techniques would work in video games, in comparison to simple game shield mechanics.
Long story short: unless we invent a totally new fighting mechanics, a simple “block, attak, uncover completly” shield use in games is the way to go for now.
/iframe" data-provider-name="YouTube">If you are like me, and you always dreamed of assembling a dinosaur skeleton from fossilized bones - this app is for you. Using Augmented Reality headset - Magic Leap - you can now do this on your own table at your own house.
The development was sponsored by Magic Leap as part of the Magic Leap Independent Creator Program.
/iframe" data-provider-name="YouTube">Read all about it in Magic Leap’s blog post about the game!Here’s an early preview of Dinosaur Kit: an AR dinosaur skeleton building app for Magic Leap. Featuring amazing skeletons by Vitamin Imagination.
/iframe" data-provider-name="YouTube">A short preview of Witchfire gunplay - currently working on FPP animations.
/iframe" data-provider-name="YouTube">My brother and I wanted to make a game some time ago. The scope was too big. This is what we got so far, but it's clear we need a bigger team and funding to do this.
The game is a single-player, top-down adventure/shooter, where you switch between on foot and mech warfare. You fight against Lovecraftian cosmic horrors and the mad Martian general, who brought them back to our Solar System. Good thing it's the future, so maybe you stand a chance with your heavy equipment, advanced weapons and nano-technology..? Be careful. You could be dead wrong, human.
We didn't get to the fighting cosmic horrors part yet, so all we can show now is shooting humans. What you see in this video is a general gameplay style in it's very early stage of development. The graphics, mechanics, camera movement, sounds etc. are all to be heavily modified or replaced, but the general play style is visible at this point. The missing part at this point, that would show the full core gameplay, is in-game cutscenes and voice overed dialogues during gameplay.
It’s a great pleasure to announce that Kubold’s Dinosaur Kit was selected for the Magic Leap Independent Creator Program.
Dinosaur Kit is an AR app for Magic Leap, that will allow you to assemble life size dinosaur skeletons and learn interesting facts about their anatomy. And of course, the dinosaurs will have realistic animations and will interact with you!
This is a bigger game template, constructed using my FPP Melee Animset and other mocap animations from my and Riko's collection.
It includes melee fighting with many different weapons, which have different damage, range, blocking ability, speed and (not shown here) durability. The player has health and armour stats (just like in classic FPS shooters), but also Mana, which allows to cast different spells, which you can learn from scrolls. Template also includes some interactive obstacles, traps, health and mana potions etc.
There are 4 types of enemies.
I wanted to test an idea for a cutscene pipeline over the weekend. The point was to figure out a "one man army" style of making multiple character scenes with animated faces.
I used Boris and Iggy characters from free Paragon assets.
Killer Wraiths is an upcoming game in style of classic ‘Beat ‘em Ups’.
My own take on classic beat ‘em up games.
/iframe" data-provider-name="YouTube">This is an advanced prototype, showing core combat.
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