Portal - X-Plane.Org Forum

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We are happy to announce that the SMS Beaver 1.3 update has been released for Christmas.You may also be interested in the development roadmap for the SMS Beaver. You can find it here: https://forums.x-plane.org/index.php?/forums/topic/235105-the-sms-beaver-development-roadmap/With Version 1.3 you will get the following:- Completely new native XP 11.50 experimental flight model for all versions. She flies and handles like a dream. It will give you that Beaver grin. ?- Prop Animation bug fix/improvement- Electrical System Generator/Battery bug fix- Electrical Consumer improvement- Fuel Indication Fix for Cold and Dark and Battery Off- External Cargo: Canoe and Lumber Stack which you can add to the Floats and Amphibious version, via the Options menuHere are some pictures of the new external cargo...X-Crafts brings the next ERJ update v1.3.3. We’ve improved a number of items that will make your experience even better! Even though X-Crafts is now focusing mainly on the new E-Jets Family which is in development, the popular ERJ Family is still very much in active development and we have many more features planned for this product line.I would also like to thank the whole X-Plane community for your support and I wish you Merry Christmas !Release Notes: AVIONICS CONTROLSRevised CRS knobs for CA and FO.  CRS knobs were changing both CRS1 or CRS2 based on NAV source selected.  Now CRS1 (Left side) only changes CRS1 and CRS2 only changes CRS2. Added the "push to synch" on center of knobs.Total fuel used will reset if the FMS is cleared using the CLR (twice inside of five seconds).You can now manipulate YAW and ROLL knobs on the back of the pedestal in VR to change yaw and roll trim.Trend vectors added to the PFD for both Speed and altitude. The speed trend vector shows where the speed will be in 10 seconds based on current acceleration. The altitude Trend vector shows what the altitude will be in 6 seconds.  Both reflect the prediction times used in the real aircraft.Added Horizontal Localizer deviation (dot) scale just underneath the artificial horizon. (Note: If you don’t see it, make sure you have a VOR or ILS with DME tuned in. Some don’t have it)Yoke visibility command changed.  You can now hide the yokes by clicking on the yokes, as well as using the XP menu Flight Toggle Yoke Visibility (or by the command assigned on your keyboard).Wings were not using PBR in the last version. Meaning the materials were not shown properly. This is now fixed.I was not using a golden ticket number 8! I used a different golden ticket twice. This is part of the easter egg hunt. You can now complete the whole secret sentence.AP pitch up for Overspeed is now active only if the aircraft is in VS mode.  This permits using the maximum airspeed when in autopilot.Cabin sounds will only reset after you actually fly (may still have intermittent bug). Option 1: Use the SkunkCrafts Updater. You will need the latest version of the SkunkCrafts updater or you might have some problem with the add-ons.Option 2: Simply redownload and reinstall the files directly from the store.A new Reality Expansion Pack for the amazing Thranda DHC-2 Beaver just hit the store.The most accurate Pratt Whitney R-985 Wasp Junior sim replicaThe Beaver is powered by a Pratt Whitney R-985 Wasp Junior. The Wasp Junior is a 9 cylinders, 450hp engine. It is the most powerful engine modeled by REP so far. It’s also the one that gives more fun together with its amazing sound. Of course, the Reality Expansion Pack models this engine down to the smallest bolt thanks to our custom engine model that fully replaces X-Plane’s default.Geared SuperchargerThe engine of the Beaver gets most of its power by supercharging the manifold air. Unlike the other supercharged engines modeled by REP, the R-985 features a geared supercharged. That is, the supercharger gets its power directly from the engine shaft. A turbosupercharger like the one in the Centurion uses an exhaust-gas turbine instead. The direct result of this is that the manifold air compression very much depends on the engine RPM.We modeled the supercharger behavior based on a large amount of data. The centrifugal compressor compression-vs-rpm curve has the proper shape to give you the most realistic experience.Expect an update for the Centurion and the Piper Turbo Arrow as well. In fact, a nice side-effect of the work done on the R-985 supercharger is that we can now apply the acquired knowledge to the other supercharged engines as well!IgnitionWe carefully studied and modeled the ignition to give you the most realistic experience. For example, you need to properly use the booster coil to startup the engine.What’s a booster coil? Booster coils facilitate engine starting by furnishing a high-tension current to the spark plugs during engine cranking at a time when the output voltage of the magneto is low due to engine speed.If you don’t turn on the booster coil, it’s very unlikely that the engine will ever startup.Pressure CarburetorIn REP’s maintenance window, it is possible to switch carburetor type between a conventional pressure carburetor and a Bendix-Stromberg carburetor with AMC (Automatic Mixture Control).We modeled the automatic mixture control by carefully tuning the fuel flow based on the size of the different nozzles mounted inside the carburetor. This makes the engine follow the published performance charts with astonishing precision. Just move the mixture lever to the Auto-Rich or Auto-Lean position and see the magic happen!Complex fuel system and startup procedureThe Beaver fuel system consists of 5 fuel tanks (plus an option external tank), one mechanical pump, a manual wobble pump and a primer. You will need to use anything at your disposal for engine starting. Therefore, following the checklist is more critical than ever!Very precise power output and fuel burnThanks to our custom engine model, we can easily code the proper power output and fuel flows for any given power setting. The included performance charts are very useful to plan your flight. It’s then easy to do the correct speed and fuel calculations.Improved Beaver Flight DynamicsThe Beaver comes with very good flight dynamics but REP brings the plane a step further.The Reality Expansion Pack improves the drag curve for both the conventional tail-dragger version and the float/amphibian models. Therefore, it makes the plane match the correct takeoff distance, the climb performance, the cruise speed and the landing behavior.Advanced damages and repairs systemEvery component of the plane can be damaged or just worn out thanks to our custom damages system. You can then fix/overhaul/replace the components using the maintenance window.Economy SystemREP comes with a custom economy system that makes your simulation even more challenging. Get a reward for your flights and use the money you earn to upgrade or repair your plane!REP’s economy system is currently compatible with FSEconomy and X-CPL-Pilot. More providers will be supported soon.And much more!Check out the product page to get an insight of all the features that come with this package.Hello everyone,A notice for pilots regarding Shared Flight. As many of you know, Shared Flight is an upcoming platform that enables large-scale multi-crew server-based connections to X-Plane users. Shared Flight aims to enhance the accessibility of multi-crew flying by providing an inclusive, synchronized and updated application without the need for configuration files or network setup.We’d like to inform you that Shared Flight will undergo a branding and operational change. What this entails is that Shared Flight will operate as a standalone platform and FlyJSim will not be handling the marketing or support for this product.To receive further updates, we highly encourage you to click on the following links to the Shared Flight Website, Facebook and Twitter. We are incredibly excited for you to see the next steps, including the imminent transition to open beta. For users who have previously applied for the beta, applicant accounts have already been created and will begin to transition to full accounts once the transition to beta begins.Thank youWebsite :https://sharedflight.com/Discord : https://discord.gg/C9vB4V6NujFacebook : https://www.facebook.com/SharedFlightTwitter :https://twitter.com/sharedflightThe VSKYLABS Guimbal Cabri G2 project was just updated to version v2.0!Available here: https://store.x-plane.org/VSKYLABS-Guimbal-Cabri-G2-Project-v2_p_870.htmlThe update to v2.0 is covering several aspects of the G2 simulation and it includes new Manual-POH files which are included in the new, added POH Manual folder.Important: New version v2.0 is making use of a new thorttle/governor system, utilizing X-Plane's 'Wing sweep' axis as the throttle. This will require some easy and straight forward setup changes. A full axis/mapping mapping guide for all cockpit switches and levers is included in the POH pdf file.Among other items, new version v2.0 is featuring new systems and enhancements such as Plasma warning, improved BARC simulation, custom carburetor heating system, new cockpit lighting system for night flying, improved interaction for better VR operations, new high-resolution dual-system altimeter for VR opeartions, flight model validation, 3D checklist virtual 'hand' display and more...Full v2.0 update log can be found at the .org store product info, as well as in the project's main page at the VSKYLABS website: https://www.vskylabs.com/vsl-guimbal-cabri-g2/vsl-cabri-g2-logThe major update to v2.0 is available via the included STMA Autoupdater plugin. Simply load the VSKYLABS G2 in X-Plane 11 and let it fetch v2.0!Although the update process should be completed without any issues, the store package build was updated from v1.7 to v2.0 and it is recommended to download it and use it, to reduce the gap between the user-end progressive version updates and the store build base package. A download link is attached to this message!The VSKYLABS Guimbal Cabri G2 Project is an on-going development effort, and it will keep to evolve following its long-term development road-map!Thank you for flying VSKYLABS!Fly with a virtual instructor by your side. FSFlyingSchool 2021 adds a team of talking instructors to X-Plane.You will never have to fly alone again!Buy now from X-Plane.org StoreWhat's new in FSFlyingSchool 2021Flight Data Graphing!Google flight maps displayed so you can concentrate on areas you may need to improve to get on track for those perfect flights and approaches.Pilots have been asking us for more data on their flights and especially on their approaches to landing.The best pilots are always ready to learn - and that's where this exciting new feature shines!Key flight data is now graphed and included with the FSFlyingSchool 2021Use your mouse to hover over the map or graph to see the relevant position, altitude, KIAS, AGL and vertical speed!This powerful combination of map and graph means you will get the answers you need."What was my airspeed over the threshold?""Did I maintain an optimal rate of descent?"...and much more.Automatic Aircraft DetectionIn answer to the most requested feature of FSFlyingSchool pilots all over the world, FSFlyingSchool 2021 now automatically reads X-Plane aircraft data, estimates any additional needed values and uses these values in your flights with FSFlyingSchool!This means completely automatic support for aircraft! If you want to adjust the values the instructor is using, you can.How does it work?- Get into your plane. - Press Connect in FSFlyingSchool.- Go flying!Flying any powered airplane you want has never been easier!Now includes Taxiway Tutor PackWith FSFlyingSchool 2021 you will experience a whole new, detailed level of taxiway instruction at airports with named taxiways!It has been said that the hardest part of some flights is taxiing to and from the runway! Now your chief instructor Mr Smith can help.'Taxiway Tutor' will quickly have you taxiing safely and with confidence at the busiest airports!Your instructor calls off taxiways, runways, holding positions, markings and more as you move around the airport.In addition, your instructor gives tutorial advice on taxiways, runways, markings, lights, holding positions, and more.More exciting features in FSFlyingSchool 2021:Buy FSFlyingSchool 2021 from X-Plane.org StoreNOTE: If you already own FSFlyingSchool, you are entitled to a $15 discount for the new 2021 version.The discount code can be found in your original FSFlyingSchool invoice at the store.Get it here: https://store.x-plane.org/DHC-2-Beaver--DGS-Series-_p_1333.htmlUpdate notes:V1.1  12/15/2020- Added floats and amphibious floats (including dynamic livery for floats/amphibs)- Added custom smoke to startup procedure- Added ability to skim water on tundra tires- Added OAT gauge (above pilot's head)- Fix Aspen EFD 1000 speed tape color ranges- Programmed Menu in the Aspen (change Baro unit and other options)- Fixed engine sound in Replay mode- Added door vent sounds- Fixed clicking sound on cruise- Added headphone beep- Fixed headphone behavior on external camera- Increase max G-loading to make the plane explode less after hard landings- Fix baggage area weight not being added to total weight- Slight adjustments to engine and propeller to improve climb rates- Added jitter to fuel gauge needles, needles go to 0 when there is no power- Added water landing sounds- Increased Sound effect and difference when close to ground and airbone- Increased throttle open and close variation to the engine sound- Fixed doors sounds- Adjusted flybly sounds when in close range- Added visual feedback to "Load" and "Save" buttons on Weight and Balance pop-up- Added Water roll sound- Reduced Switches sound volume- Added controls motion sounds- Improved VR controls- Improved VR Trim wheel controls- Adjusted VR camera location- Adjusted Wind sounds- Fixed water sound from inside the cockpitAnd more photos:Version 1.50 is a major leap forward. After an extensive Beta phase, here's the version 1.50 update:New user can get the Concorde hereExisting users can get the update: CFXP_v150_update.zipMake sure to install v1.50 on a 'clean' version of the jet (v1.10+) without additional packages or changes. It can be installed above the BETA version, though.Thank you so much to everybody that participated in the BETA phase!Here a few points from the changelog:Flight model:+ Compatibility to the EXPERIMENTAL flight model+ Improved DEFAULT flight model+ More realistic timeframe during takeoff run+ Better rotation characteristics at Vr+ Quicker and better roll and pitch responsiveness+ Flight controls - Mechanical channel is available+ Improved transition to Mach 1.00+ More realistic timeframe for acceleration from M1.30 - 2.00Engineering:+ Improved Engineering panel+ More than 200 additional lights added+ More than 100 small status indicators added+ Hydraulics panel got more functionality+ Electrics panel got more functionality+ Fuel panel got more functionality+ Different areas got more functionalityGeneral:+ Refined ASI bug reference speeds+ New Autothrottle settings+ Introduction of the MASTER WARNING panel+ Engine Fire detection and suppression system+ Localized ICE detection and anti-iceThis is the detailed changelog as pdf:Changelog v1.50.pdfHave a great time with Concorde FXP v1.50!FlorianCOLIMATA

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