Garnet Hertz - CV (September 2019)

Web Name: Garnet Hertz - CV (September 2019)

WebSite: http://www.conceptlab.com

ID:182768

Keywords:

Hertz,Garnet,CV,

Description:

Garnet Hertz is Canada Research Chair in Design and Media Arts, and is Associate Professor of Design at Emily Carr University. His art and research investigates DIY culture, electronic art and critical design practices. He has exhibited in eighteen countries including SIGGRAPH, Ars Electronica, and DEAF and was Oscar Signorini Award in robotic art and a Fulbright award. He has worked at Art Center College of Design and University of California Irvine. His research is widely cited in academic publications, and popular press on his work has disseminated through 25 countries including The New York Times, Wired, The Washington Post, NPR, USA Today, NBC, CBS, TV Tokyo and CNN Headline News. More info: http://conceptlab.com/PhD Program in Visual Studies, University of California IrvineDissertation Title: Methodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and ArchaeologiesAdvisors: Mark Poster (Media Theory & Intellectual History), Peter Krapp (Film & Media Studies), Robert Nideffer (Interdisciplinary Arts), C cile Whiting (Art History).Master of Fine Arts in Arts Computation Engineering, University of California IrvineConcentration: Technology, art and robotics: "Animal-Machine" (199 page thesis)Project: Cockroach Controlled Mobile RobotAdvisors: Simon Penny (Arts Computation Engineering), Mark Poster (Media Theory & Intellectual History), David Reinkensmeyer (Mechanical Engineering), Antoinette LaFarge (Studio Arts).The Art Formerly Known as New Media, curated by Sarah Cook & Steve DietzWalter Phillips Gallery, Banff, CanadaHybrid Creatures and Paradox Machines, directed by Gerfried StockerArs Electronica 2005, Linz, AustriaArtBots 2005, curated by Douglas Repetto, Michael John Gorman, & Marie RedmondSJMC / The Ark, Dublin, IrelandHybrid Vigor 2005, organized by Simon PennyBeall Center for Art & Technology, Irvine, USAControl and Communication in the Animal and the Machine (Solo Exhibition)Machine Project, Los Angeles, USAHybrid Vigor, organized by Simon PennyBeall Center for Art & Technology, Irvine, USATwitch, curated by Risa Horowitz, with David RokebyAce Art Inc., Winnipeg, CanadaThe Uncanny: Experiments in Cyborg Culture, curated by Bruce Grenville, with Duchamp, Muybridge, Picasso & StelarcMendel Art Gallery, Saskatoon, CanadaPosthuman System #1: Cockroach with Wireless Video, curated by Brenda Cleniuk (Solo Exhibition)Neutral Ground Gallery, Regina, CanadaReload, curated by Hayal Pozanti & Mehmet SinanIstanbul Contemporary Art Museum, Istanbul, TurkeyGhost Town, curated by Gilles H bert, Dan Ring, George Moppett, Noreen Neu, & Alexandra StratulatMendel Art Gallery, Saskatoon, CanadaPacemaker (exploring relationships through the computer interface), curated by Mary CrossEd Video Media Arts Centre, Guelph, CanadaDigital Documentary, curated by Steve DietzpARTs Photographic Arts, Minneapolis, USAArts lectioniques, 1re Biennale de Montr al, curated by Sylvie ParentMontr al, CanadaCyberarts 98: .NET Participant, jurors: Broeckmann, De Kerckhove, Gehorsam, Ito, SimonArs Electronica 1998, Linz, AustriaIncomplete Dislocations, curated by Liz Mac Dougall, Andreas Guibert, Julie Lapalme,& Bob RogersEye Level Gallery, Halifax, CanadaStretching the Negative, coordinated by Brenda PelkeyGordon Snelgrove Gallery, CanadaArt on Site, curated by Brenda BurneSite specific installation, Saskatoon, CanadaOrganization of Saskatchewan Arts Councils, curated by Tim NowlinTouring Exhibition, CanadaCanada Research Chair, Special Tier II Second Term Renewal ($500K)Canadian Foundation for Innovation, John R. Evans Leaders Fund, ($80K)National Science Foundation, Human-Centered Computing Grant ($500K), Co-Principal InvestigatorNational Science Foundation, Informal Science Education Pathways Grant ($250K), Principal Investigator25th Oscar Signorini Prize (Robotic Art), Fondazione D'Ars Oscar Signorini Onlus, Milan, ItalyHonorable Mention, Vida 9.0 Art & Artificial Life International Competition, Fundaci n Telef nica, Madrid, SpainCalifornia Institute for Telecommunications and Information Technology, Emulex FellowshipCalifornia Institute for Telecommunications and Information Technology, Emulex FellowshipCalifornia Institute for Telecommunications and Information Technology, Research FellowshipUniversity of California Irvine Arts Computation Engineering Graduate Program, Academic FellowshipCanada Research Chair in Design and Media ArtsEmily Carr University of Art + DesignAssociate Director, Evoke Lab (w/ Bowker, Knobel, Gregory)California Institute for Telecommunications and Information Technology, UC IrvineResearch Scientist / Artist in Residence, Laboratory for Ubiquitous Computing and Interaction (w/ Dourish, Hayes)Department of Informatics, School for Information and Computer Sciences, UC IrvineCo-Director, Values in Design Lab (w/ Bowker, Knobel, Gregory)Department of Informatics, School for Information and Computer Sciences, UC IrvineResearch Scientist / Artist in Residence, Laboratory for Ubiquitous Computing and Interaction (w/ Dourish, Hayes)Department of Informatics, School for Information and Computer Sciences, UC IrvineAssistant Director, Computer Game Science Laboratory (w/ El Zarki, Scacchi)School of Information and Computer Sciences, UC IrvinePostdoctoral Scholar (w/ Scacchi)Institute for Software Research, University of California IrvineMentor, Digital Content Lab (w/ ITVS)American Film Institute, Hollywood, CaliforniaResearch Fellow, California Institute of Telecommunications and Information TechnologyUniversity of California IrvineResearch Assistant, Transliteracies Project (w/ Alan Liu, UCSB English)UC Multi-Campus Research Group on the Technological, Social, and Cultural Practices of Online ReadingGraduate Student Researcher, Game Culture & Technology Lab (w/ Robert Nideffer)University of California IrvineArtist in Residence (17 month term)Soil Digital Media Suite / Neutral Ground Gallery and Artist CentreFaculty: Graduate Design Studio II (GSMD 510)Emily Carr University of Art + DesignFaculty: NO SCHOOL NEVERS (Summer Program)Nevers, FranceFaculty: Graduate Design Studio II, or How To Find the Meaning of Life (GSMD 510)Emily Carr University of Art + DesignFaculty: Critical Making and Electronic Objects - 3D/4D Design (DESN 321)Emily Carr University of Art + DesignFaculty: Critical Making - 3D Core Design Studio (DESN 211)Emily Carr University of Art + DesignFaculty: Critical Making - 3D/4D Design, w/ K. Doyle (DESN 321)Emily Carr University of Art + DesignLecturer: Projects in Ubiquitous Computing (Informatics 148)University of California Irvine, School of Information and Computer SciencesLecturer: Critical FrameworksMedia Design Practices, Art Center College of Design, Pasadena, CaliforniaLecturer: Game Technologies & Interactive Media (ICS62)University of California Irvine, School of Information and Computer SciencesLecturer: Critical Frameworks (w/ Benjamin Bratton & Shannon Herbert)Media Design Practices, Art Center College of Design, Pasadena, CaliforniaLecturer: Mobile & Ubiquitous Games (ICS163)University of California Irvine, School of Information and Computer SciencesFaculty: Interfacing Code with the Physical WorldValues in Design 2012 Doctoral Workshop, University of California IrvineLecturer: Introduction to Civic & Community Engagement (US10)University of California Irvine, Department of Undergraduate EducationLecturer: CNTV602 - Practice of Media Arts (3 weeks)Interdivisional Media Arts & Practice Program, School of Cinematic Arts, University of Southern CaliforniaUndergraduate Research Advisor: Doing Research in the Community (US100)University of California Irvine, Civic and Community Engagement MinorFaculty Member: Adjunct Assistant ProfessorMedia Design Program, Art Center College of Design, Pasadena, CaliforniaTeaching Assistant: Computer Games as Art, Culture, and Technology (US12)University of California Irvine, Department of Undergraduate Education (Interdisciplinary)Faculty Member: Adjunct Assistant ProfessorMedia Design Program, Art Center College of Design, Pasadena, CaliforniaTeaching Assistant: Computer Games as Art, Culture, and Technology (US12)University of California Irvine, Department of Undergraduate Education (Interdisciplinary)Teaching Assistant: Computer Games as Art, Culture, and Technology (US12)University of California Irvine, Department of Undergraduate Education (Interdisciplinary)Adjunct Professor: Introduction to Digital MediaUniversity of Regina, Department of Media Production and StudiesInstructor: Desktop Publishing Using Adobe PhotoshopSchool of Information and Communications Technologhy, Saskatchewan PolytechnicRyan Smith (Advisor, Master of Design)Emily Carr University of Art and Design, CanadaYijun Guo (Advisor, Master of Fine Arts)Emily Carr University of Art and Design, CanadaMinka Stoyanova (External Advisor, Doctorate)School of Creative Media, City University of Hong KongArielle Cerini (External Advisor, Doctorate)Doctor of Philosophy in Electronic Arts, Rensselaer Polytechnic InstitueYufei/Michelle Yao (Advisor, Master of Design)Emily Carr University of Art and Design, CanadaZexi/Tammy Tan (Advisor, Master of Design)Emily Carr University of Art and Design, CanadaYana Boeva (External Advisor, Doctor of Philosophy)Department of Science & Technology Studies, York University, CanadaRya Ding (Advisor, Master of Fine Arts)Emily Carr University of Art and Design, CanadaEmily Smith (Internal Committee Member, Master of Design)Emily Carr University of Art and Design, CanadaArthur Or (External Advisor, Masters of Architecture)University of British Columbia, CanadaMatt Harkness (Advisor, Masters of Design)Emily Carr University of Art and Design, CanadaScott Mallory (Advisor, Master of Fine Arts)Emily Carr University of Art and Design, CanadaEmit Snake-Beings (Doctoral Committee Member)Screen & Media Studies, University of Waikato, New ZealandSamir Bhowmik (Opponent, Doctor of Arts)Aalto University School of Arts, Design and Architecture, FinlandMatthew Dalton (External Examiner, Master of Arts)Simon Fraser University, School of Interactive Art + Technology, CanadaAndrew Quitmeyer (Doctoral Committee Member)Georgia Tech, School of Literature, Media, and CommunicationGreg Ahn, Ian Besler, Sangwoo Han, Gene Lee (Masters Thesis Committee Member)Art Center College of Design, Media Design Practices (Lab Track)Jojo Chongjaroenjai, Jeremy Eichenbaum, Geoffrey Ka'alani, Jessica Lee (Masters Thesis Committee Member)Art Center College of Design, Media Design Practices (Lab Track)Ricardo Bojorquez, Adam Fischbach, Chiao Ho, Matthew Manos, Dustin York (Masters Thesis Committee Member)Art Center College of Design, Media Design ProgramJessica Kao, Chantal Fry, Shawn Hoebeck, Ashkan Naderi (Multidisciplinary Design Program)University of California Irvine, Undergraduate Research Opportunities ProgramJonathan Chang, Muhammad Zaman, Mengna Zhang (Undergraduate Research Project)University of California Irvine, Informatics 148: Ubiquitous Computing Prototyping and ProjectsRaymond Lam, Tu Nguyen, David Wang, William Yeh (Undergraduate Research Project)University of California Irvine, Informatics 148: Ubiquitous Computing Prototyping and ProjectsDavid Resnick (Masters Thesis External Committee Member)University of California Irvine, Arts Computation Engineering ProgramChris Guevara, Vahan Hartooni, Nic LaJeunesse, Erik Olson (Undergraduate Research Project)University of California Irvine, Undergraduate Research Opportunities ProgramAlex Braidwood, Daniel Lara, Hoon Oh, Julianne Weiss, Sue Yang (Masters Thesis Committee Member)Art Center College of Design, Media Design ProgramNaiyu Chen, Diana Garcia, Noelia Hernandez, Chen-yu Lee, Brenda Ramirez (Multidisciplinary Design Program)University of California Irvine, Undergraduate Research Opportunities ProgramHaelim Paek, Chris Lauritzen, Hyun Ju Yang, Haemi Yoon (Masters Thesis Committee Member)Art Center College of Design, Media Design ProgramDavid Dinh, Chris Guevara (Undergraduate Research Project)University of California Irvine, Department of InformaticsJessee Joseph, Matt Shigekawa,Mike Tang (Undergraduate Research Project)University of California Irvine, Department of InformaticsDavid Dinh, Chris Guevara, Erik Olson, Richard Vu, Matthew Wong (Undergraduate Research Project)University of California Irvine, Department of InformaticsMarc Thibeault, Landon Thompson, Dane Tress, Joel Thiessen, Curtis Strauss (Undergraduate Design Project)University of Saskatchewan, Department of Mechanical EngineeringDerek Visvanathan, Shaun Veroney,Adam Wilkinson, Jon Wiebe, Jackie Wang (Undergraduate Design Project)University of Saskatchewan, Department of Mechanical EngineeringShane Berezowski, Brian Bauer, Akbar Aziz, Rocky Benz, James Bartel (Undergraduate Design Project)University of Saskatchewan, Department of Mechanical EngineeringChris McCaig, Jason Lopinski, Thomas Mathacheril, Colby Mainil, Kyle Maynes (Undergraduate Design Project)University of Saskatchewan, Department of Mechanical EngineeringDigital Democracies Conference, with Gillian Russell and Craig BadkeSimon Fraser University, organized by Wendy ChunMaker Lab in the HumanitiesUniversity of VictoriaInside Hackerspaces: NYC ResistorNYC Resistor, New York City, USAToy Hacking WorkshopSanta Ana Public Library, Santa Ana, USAToy Hacking WorkshopGirls Incorporated, Costa Mesa, USACritical Making: Montr al - Alternate Modes of Academic PublishingSight + Sound Festival 2013, Montr al, CanadaCritical MakingStgo. Makerspace, Santiago, Chil Toy Hacking Workshop(init)together, Southern California Women in Computing Conference, Irvine, USAToy Hacking WorkshopSanta Ana Public Library, Santa Ana, USAToy Hacking WorkshopVerano After School Program, Irvine, USACritical Making I (Soldering), Critical Making II (Redesigning)Values in Design 2012 Doctoral Workshop, University of California IrvineToy Hacking WorkshopMaker Carnival 2012, China Millennium Monument Museum of Digital Arts, Beijing, ChinaToy Hacking WorkshopRenuevo School, Huntington Park, CaliforniaToy Hacking WorkshopVerano After School Program, University of California IrvineMaking Lab: A Rough Introduction to Circuit BendingMedia Design Program, Art Center College of Design, Pasadena, CaliforniaZombie Media Workshop: Circuit Bending as Media ArchaeologyTransmediale 11, Berlin, GermanyBroadening the Digital Humanities: A Rough Introduction to Circuit BendingInstitute for Multimedia Literacy, School of Cinematic Arts, University of Southern CaliforniaMaking Lab: A Rough Introduction to Circuit BendingMedia Design Program, Art Center College of Design, Pasadena, CaliforniaInstructor: HTML CodeSoil Digital Media Suite, CanadaInstructor: Typeface WorkshopGraphic Designers of Canada, SK NorthInstructor: Introduction to Adobe Photoshop 3.0The Photographer's Gallery, CanadaNelson Distinguished Speaker Series Lecture, Harvey Mudd CollegeDesigning for People Lecture Series, University of British ColumbiaWinchester School of Art, University of SouthamptoniMAL, Center for Digital Cultures & TechnologyArt Center College of Design, Graduate Graphic Design ProgramSchool of Interactive Art and Technology, Simon Fraser UniversityUniversity of Ottawa, Department of Visual ArtsComputer Science Department, HCI@UBC Lecture Series, University of British ColumbiaUniversity of Victoria, The Pacific Centre for Technology and Culture (PACTAC)Washington State University, Department of EnglishSimon Fraser University, School of Interactive Arts + TechnologyMedia Design Practices, Art Center, Pasadena, CaliforniaConnected Learning Research Network, University of California Humanities Research InstituteNational Center for Contemporary Art, Yekaterinburg, RussiaDepartment of Media, Culture, and Communication, NYUInterdivisional Media Arts & Practice Program, School of Cinematic Arts, USCChina Millennium Monument Museum of Digital Arts, Beijing, ChinaUniversity of California San Diego, Visual Arts, Interdisciplinary Computing and the ArtsUniversity of California Irvine, Informatics Seminar, School for Information and Computer SciencesUniversity of North Texas, Initiative for Advanced Research in Technology and the ArtsUniversity of Southern California, School of Cinematic Arts, Interactive Media DivisionUniversity of California San Diego, Interdisciplinary Computing in the Arts Lecture SeriesIEEE Sensors 2005: The 4th Institute of Electrical and Electronics Engineers International Conference on SensorsUniversity of Saskatchewan, Department of Computer Science Human Computer Interaction LabUniversity of California San Diego, Department of Visual Arts / Interdisciplinary Computing and the ArtsSociety for Social Studies of Science Annual Meeting (4S)New Orleans, USA32nd Annual Meeting of the Society for Literature, Science, and the Arts (SLSA '18)Toronto, Canada2018 Conference on Maker Cultures (Conference Opening Lecture)Concordia University, Montreal, CanadaPublic Pedagogies Institute Conference 2018Victoria University, Footscray, AustraliaFor Whom The Medium Matters III (Keynote)Faculty of Information, University of Toronto, CanadaNew Craft SymposiumEmily Carr University, Vancouver, CanadaMoment of Truth: for a Reasonable Ecology between the Media (Marshall McLuhan and the Arts)Royal Academy of Art (KABK), The Hague, NetherlandsUnhanded: Making Under the Influence of DigitalismArtengine, Ottawa, CanadaInsuetude: Conversations in Technological Discard and Archaeological RecuperationHeyman Center for the Humanities, Columbia University, USAModern Language Association (MLA) 2014 (Invited Respondent: Critical Making in Digital Humanities)Chicago, USAFabLearn 2013 Digital Fabrication in Education ConferenceStanford University, USA2013 4S Conference of the Society for the Social Studies of Science (Panel Co-organizer with Matt Ratto: Critical Making)San Diego, USACHI 2013 (Workshop Co-organizer: Reclaiming Repair)Paris, FranceMedia Places: Infrastructure | Space | MediaUme , Sweden4A CreateTech2012 / Making = ThinkingLos Angeles, CaliforniaFirst International Robot Art Conference (Keynote Speaker)Changwon, KoreaUCSD Experiential Learning Conference - Education in Action (STEM Panel)University of California San DiegoACADIA 2011: Association for Computer Aided Design in Architecture (Keynote Speaker)The Banff Centre, CanadaR.I.P.: Recycling Pervasive Media, Intervening in Planned Obsolescence (Senior Artist)The Banff Centre, CanadaDemocratic:Ability with Alison Powell, Nancy Mauro-Flude, J rgen Neumann, and Tapio M kel Transmediale 11, Berlin, GermanyZombie Media: Circuit Bending Media Archaeology into an Art Method with Jussi ParikkaTransmediale 11, Berlin, GermanyThe 9th IEEE International Symposium on Mixed and Augmented RealityCOEX / Art Center Nabi, Seoul, KoreaGSFIR 2008: Forum on Interdisciplinary ResearchCalIT2, University of California Irvine, USAEpicenter: University of California Digital Arts Research NetworkUniversity of California Riverside, USAGSFIR 2007: Forum on Interdisciplinary ResearchCalIT2, University of California Irvine, USADefense: Models, Strategies, Media. Organized by Peter Krapp, Felicity Scott, and Beatriz da CostaUniversity of California Irvine, USAArtSci2002. Hosted by Art Science Collaborations, Inc., The AmericanMuseum of Natural History the Graduate Center of the City Universityof New YorkCUNY, New York City, USABridges II International Consortium for the Study and Exploration of InterdisciplinaryCollaborative Processes in Art, Culture, Science and TechnologyBanff New Media Institute, CanadaCrossing Over: Negotiating Specialization in an Interdisciplinary CultureUniversity of Regina, CanadaD.I.Y.: Electronic Countercurrents in Art and DesignMIT Press (academic monograph, under contract, full draft under review)Critical Making and Interdisciplinary Learning: Making as a Bridge Between Art, Science, Engineering and Social Interventions (Ratto & Hertz)The Critical Makers Reader: (Un)learning Technology. Institute of Network Cultures, Amsterdam.Unpacking the Thinking and Making Behind a Slow Technology Research Product with Slow GameOdom, Bertran, Hertz, Lin, Chen, Harkness, Wakkary. Proceedings of the 2019 Conference on Creativity and Cognition (C&C '19) ACMWe Need Something Better Than The Maker MovementNeural (Critical digital culture and media arts), Issue 60Attending to Slowness and Temporality with Olly and Slow Game: A Design Inquiry Into Supporting Longer-Term Relations with Everyday Computational ObjectsOdom, Wakkary, Bertran, Harkness, Hertz, Hol, Lin, Naus, Tan, and Verburg. Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18) ACMWhat is Critical Making?Critical Making: Theories, Models & Frameworks - Current 07A Short Guide to Material Speculation (w/ Wakkary, Odom, Hauser, and Lin)ACM Interactions XXIII.2 March + April 2016Material Speculation: Actual Artifacts for Critical Inquiry (w/ Wakkary, Odom, Hauser, and Lin)Aarhus 2015: Critical AlternativesArchaeologies of Media ArtCritical Digital Studies: A Reader (Second Edition), UTPCritical Making (Book, Editor)Contributors include: Altman, Borgmann, Burdick, Charny, DiSalvo, Dougherty, Dourish, Ghazala, Jeremijenko, Monochrom, Levin, Losh, Malina, Miller, Pauline, Powell, Raby, Ratto, Snibbe, Wark, White.Telharmonium Press.Zombie Media: Circuit Bending Media Archaeology into an Art Method (with Jussi Parikka)Leonardo 45:5, MIT PressArt After New Media: Exploring Black Boxes, Tactics and ArchaeologiesLeonardo Electronic Almanac 17:2, DAC09: After Media: Embodiment and Context, MIT PressJeremy Bailey Interview, Electric Speed (Exhibition Catalog)Kate Armstrong (Editor), Surrey Art Gallery and New Forms Media SocietyE.A.T.: An Interview with Billy Kl ver, in Science, She Loves MeMary Anne Moser, ed. Banff Centre PressFive Principles of Zombie Media (with Jussi Parikka, editor: Benjamin Gaulon)DeFunct/ReFunct (Exhibition Catalogue, South Dublin Arts Centre), RUA REDArduino Microcontrollers & The Queen's Hamlet: Utilitarian & Hedonized DIY Practices in Contemporary Electronic CultureIntegration Through Computation (ACADIA 2011 Proceedings), Taron et al. (Editors)OutRun: Building the Un-Simulation of a Driving Video GameMake Magazine, O'Reilly PressOutRun: Exploring Seamful Design in the Development of an Augmented Reality Art ProjectISMAR 2010 Proceedings: The 9th IEEE International Symposium on Mixed and Augmented RealityOutRun: Perversive Games and Designing the De-Simulation of Eight-Bit DrivingFDG'10 Proceedings: The 5th International Conference on the Foundations of Digital GamesVisual Geographies (with Michele Teran and Kate Armstrong)BlackFlash - Canadian Journal of Photo-based and Electronic Art ProductionResetting Theory - Archaeologies of Media Art - Jussi Parikka in conversation with Garnet HertzCTheory, Arthur and Marilouise Kroker, EditorsMethodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and ArchaeologiesDigital Arts and Culture 2009 Proceedings, University of California IrvineMethodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and ArchaeologiesDoctoral Dissertation, Visual Studies Program, University of California IrvineA Collection of Many Problems (In Memory of the Dead Media Handbook)166 page bookwork, 4.25" x 6.875" perfect binding, Telharmonium PressAnimal-MachineMasters Thesis, Arts Computation Engineering, University of California IrvineInterview with Steve DietzBlackFlash - Canadian Journal of Photo-based and Electronic Art ProductionE.A.T.: An Interview with Billy Kl ver, in Explorations in Art and TechnologyLinda Candy and Ernest Edmonds, eds. London: Springer-Verlag Le Parrain de l'art et dela technologie: un entretien avec Billy Kl ver du groupe E.A.T.Arch e Cybermensuel (French Translation: Kathleen Goggin & Pierre Robert)Connexions: art, r seaux, m dia - Guide de l' tudiant en artAnnick Bureaud, Nathalie Magnan. cole nationale sup rieure des beaux-artsFusion: The Electronic Journal of the Art and Technology Society InternationalEditorHybrid Biological-Digital Systems in Artistic and Entertainment ComputingWim van Eck and Maarten H. Lamers, Leonardo 46:2 (MIT Press)Euphoria & Dystopia: Banff New Media Institute DialoguesSarah Cook & Sara Diamond (Editors), Banff Centre PressWhy Simulate? Hybrid Biological-Digital GamesWim van Eck and Maarten H. Lamers, Applications of Evolutionary Computation: EvoApplications 2012 ProceedingsWalt Scacchi (Editor), Institute for Software Research, Technical Report UCI-ISR-12-8A Fracture in Reality: Networked Narratives as Imaginary Fields of Action and DislocationAndrea Zapp, in The Mobile Audience:Media Art and Mobile Technologies, Martin Rieser (Editor)The Transversal Generic: Media-Archaeology and Network CultureKristoffer Gansing, The Fiberculture Journal (Issue 18)Media Ecologies and Imaginary Media: Transversal Expansions, Contractions, and FoldingsJussi Parikka, The Fiberculture Journal (Issue 17)Using Fast Interaction to Create Intense ExperiencesJoe Marshall & Steve Benford, The 2011 Annual Conference on Human Factors in Computing Systems (CHI '11), ACMNew Materialism as Media Theory: Medianatures and Dirty MatterJussi Parikka, Communication and Critical/Cultural Studies, RoutledgeH+/-: Transhumanism and Its CriticsGregory R. Hansell & William Grassie (Editors), XlibrisAn Insect Theory of Media: An Archaeology of Animals, Technology and Cultural TheoryJussi Parikka, University of Minnesota PressA Cricket-Controlled Robot Orienting towards a Sound SourceWessnitzer et al., Towards Autonomous Robotic Systems 2011, Springer-Verlag Berlin HeidelbergThe Cybernetic Brain: Sketches of Another FutureAndrew Pickering, University of Chicago PressArt + Science Now: How Scientific Research and Technological Innovation Are Becoming Key to 21st-Century AestheticsStephen Wilson, Thames & HudsonHybrid Bionic Systems: Interfacing Insect Brains for Space ApplicationsDi Pino et al., International Review of Neurobiology - Brain Machine Interfaces for Space Applications: Enhancing Astronaut Capabilities, Academic PressBeyond Biomimetics: Towards Insect/Machine Hybrid Controllers for Space ApplicationsAntonella Benvenuto et al., Advanced Robotics, Volume 23, Numbers 7-8, VSPBeyond Design: Cybernetics, Biological Computers and HylozoismAndrew Pickering, Synthese 168:469-491, SpringerThe Companion to the Philosophy of TechnologyJan Kyrre Berg Olsen, Stig Andur Pedersen, Vincent F. Hendricks (Editors), Blackwell PressBiologically Inspired Robots (Springer Handbook of Robotics)Jean-Arcady Meyer and Agn s Guillot, Springer Berlin HeidelbergSix-Legged Soldiers: Using Insects as Weapons of WarJeffrey A Lockwood, Oxford University PressDie Tryin': Videogames, Masculinity, and Culture (Popular Culture and Everyday Life)Derek A. Burrill, Peter Lang PublishingMachine/Animal Hybrid Controllers for Space ApplicationsAntonella Benvenutoa, Giovanni Di Pinoa, Fabrizio Sergia, DomenicoCampoloa, Dino Accotoa, Giovanni Assenzab, Paolo Maria Rossinib and EugenioGuglielmelli, European Space AgencyThe Cyborg Fly: A Biorobotic Platform to Investigate Dynamic Coupling Effects Between a Fruit Fly and a RobotGraetzel, Medici, Rohrseitz, Nelson, and Fry, IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2008)L'Image ramifi e: Le Photographique du Web (French) l ne Tremblay (Editor) with Bardini, Frenkel, Kroker, Lalonde, & Lamontagne, ditions J'ai VUMultimedia Histories: From the Magic Lantern to the InternetJames Lyons and John Plunkett, University of Exeter PressInteract or Die (Exhibition Catalog)Joke Brouwer, Arjen Mulder, Brian Massumi, Detlef Mertins, Lars Spuybroek. V2_Publishing-NAi UitgeversShared Authorship: Dispersal of the Artist in Electronic FieldsRaivo Kelomees, Kunstiteaduslikke Uurimusi, Issue 3Brains, Selves and Spirituality in the History of CyberneticsAndrew Pickering, Max Planck Institute for History of Science, BerlinAfroGEEKS: Beyond the Digital DivideAnna Everett, Amber J. Wallace (Editors), Center for Black Studies Research, University of CaliforniaScreen- und Interfacedesign: Gestaltung und Usability f r Hard- und Software (German)Torsten Stapelkamp, Springer"Biocomponents: Bringing Life to Engineering" in Ingenia (Issue 27)Peter Moar, The Journal of the Royal Academy of EngineeringAnimal Controlled Computer GamesWim van Eck and Maarten H. Lamers, Springer Berlin / HeidelbergThe Roads In-Between: Causeways and Polyagentive NetworksJohn Normark, G teborg UniversityPervasive Interaction - Designing Interactive Pervasive Systems For Complex Work EnvironmentsThomas Riisgaard Hansen, University of AarhusPhatic (Dys)functions: The Shifting Contour of the TV Screen by Gary Genosko in Images and Imagery: Studies on Themes and Motifs in LiteratureLeslie / Corrado / Ernesto (Editors) Peter Lang PublishingCr atures hybrides : des blattes font office de pilotes high-tech (French)Hybrid Creatures: Kakerlaken als Hightech-Piloten (German)Jens Hauser, September 2005, ArteHybrid: Living in Paradox (Exhibition Catalog)Gerfried Stocker & Christine Sch pf (Editors), Hatje CantzRoboter: Geschichte, Technik, Entwicklung (German)Robots. Genese d'un peuple artificiel (French)Robots: From Science Fiction to Technological Revolution (English)Daniel Ichbiah, Knesebeck Verlag / Editions MinervaA Better Robot, With Help From RoachesJohn Schwartz, The New York Times, June 6th 2005Creativity & CognitionLinda Candy and Ernest A. Edmonds, Association for Computing Machinery PressA Strange Dance: The Creative Collaborative Origins & Processes of "9 Evenings: Theatre & Engineering"Robin Oppenheimer, ACM PressJennicam, or the Telematic Theatre of a Real LifeBarry Smith, International Journal of Performance Arts and Digital Media, Volume 1 Issue 2, IntellectThe Body and the Screen: Theories of Internet SpectatorshipMichele White, MIT PressThe Laws of Cool: Knowledge Work and the Culture of InformationAlan Liu, University of Chicago PressSelbst/Reflexionen: von der Leinwand bis zum Interface (German)Matthias Steinle & Burkhard R wekamp, Sch ren Verlag MarburgInformation Arts: Intersections of Art, Science, and TechnologyStephen Wilson, MIT PressTwitch (Exhibition Catalog)Risa Horowitz (Editor), Steve Dietz & Jennifer Woodbury, Ace Art Inc.Toward a Third Culture: Being In BetweenVictoria Vesna, Leonardo 34.2, MIT PressTransmigratory Moves: Dance in Global CirculationJanice D. LaPointe-Crump, Congress on Research in Dance, Volume 1Ghost Town: Judy Bowyer, Garnet Hertz, Monique Martin, Terry O'Flanagan, Ian Rawlinson (Exhibition Catalog)George Moppett, Mendel Art GalleryEden by Wire: Webcameras and the Telepresent LandscapeThomas J. Campanella, in Goldberg's "The Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet" (MIT Press) and Mirzoeff's "The Visual Culture Reader" (Routledge)Tele-Agency: Telematics, Telerobotics, and the Art of MeaningEdward A. Shanken, Art Journal 59:2The Question Concerning Humanity: Obsolete Bodies and (Post)Digital FleshBernd Herzogenrath, Enculturation, Vol. 3, No. 1Networked Public Spaces: An Investigation into Virtual Embodiment (Dissertation)Victoria Vesna, University of Wales College, NewportInteractive Strategies of Network ArtElisa Giaccardi, CADE '99 Proceedings, University of TeessideInteraktivit t - Wer mit Wem ? / Theorien zur Interaktivit t Interpassivit t (German)Stephan Schr der, GRIN VerlagEvolvendo - Esperienze di Network Art in Atto sul World Wide Web (Italian)Elisa Giaccardi, University of TurinWith the Desktop as a CanvasMatthew Mirapaul, The New York Times, 1997 December 18The New York Times, Popular Science, Wired, L.A. Times, USA Today, MSNBC, NPR, PBS, CBC, TV Tokyo, ORF, Deutsche Wella, Arte (Paris), Associated Press, Make Magazine, Discovery Channel, Science Channel, Car & Driver, Popular Science, Artforum, London Times, I.D. Magazine, The Creators Project, and CNN Headline News. Assorted press inAustralia,Austria,Belarus,Belgium,Brazil,Canada,China,Denmark,England,France,Germany,Hong Kong,Iceland,Ireland,Israel,Italy,Japan,Korea,Malaysia,Mexico,Netherlands,Norway,Singapore,Spain,Sweden,Switzerland,Turkey,United States.Over thirty interviews on television, radio and film. International Conference on Tangible, Embedded and Embodied Interaction (TEI 2016) (Reviewer)National Portfolio Review Day 2017, Emily Carr University of Art + Design (Reviewer)National Portfolio Review Day 2016, Emily Carr University of Art + Design (Reviewer)Art Center College of Design, Institute of Museum and Library Services Sparks Ignition Grants for Libraries (Project Advisor)The University of Texas at Dallas: School of Arts, Technology, and Emerging Communication (Tenure Review Committee)Curriculum & Instruction, Orange County Department of Education (Design Team Consultant)Minor for Civic and Community Engagement, University of California Irvine (Faculty Advisory Committee)Dorkbot SoCal (Founder & Organizer). Monthly meeting of Southern Californian electronic artists, hackers, and theorists. Presenters have included Tom Jennings (World Power Systems), Mark Allen and Sky Frostenson (c-level / Waco Resurrection), Beverly Tang (Rhizome.LA / Sublimina), Lucas Kuzma (UCLA), Paul Yarin (Blackdust / RealSimSystems), Perry Hoberman (USC), Dan Novy (Flash Film Works), Spot Draves (Electric Sheep), Doug Goodwin (Reactive System), Ryan Schoelerman (elint arts lab), Annina Ruest (t-t-trackers.net), Schoenerwissen/OfCD, Andreas Schlegel (Lasalle College of the Arts, Singapore), Daniel Sauter (University of Illinois at Chicago, School of Art and Design), Janet Hansen (Enlighted Designs), Brett Stalbaum (UCSD), Paula Poole (paintersflat.com), Neil Kearns, Marcos Novak (UCSB), August Black (UCSB), Dan Overholt (UCSB), Julian Bleecker (USC), Peter Brinson (USC), Phil Stearns (CalArts), Jay Mark Johnson, Jonah Brucker-Cohen (Trinity College Dublin), Casey Reas (UCLA), Mark Daggett (Radical Software Group), Naomi Spellman (UCSD), Michael Lew (MIT Media Lab Europe), Samuel Coniglio (Space Tourism Society),Jennifer Silbert (3form Architectural),Tod E. Kurt (Hacking Roomba),Mark Frauenfelder (Boing Boing / Make Magazine), Jed Berk (Art Center College of Design), Philip Ross, Suzanne Stefanac (Digital Content Lab at the American Film Institute), Allison de Fren (USC / alt.sex.fetish.robots), Greg Elliott (UCI),Simon Penny (UCI), Mr. Jalopy (Hooptyrides / MAKE Magazine), Bob Blackstock (Laminar Sciences), Eric Kurland, Ray Zone (ray3dzone.com), John A. Rupkalvis (StereoScope International),Dave Bullock (eecue), Rama Hoetzlein (UCSB), Damon Seeley (Electroland), Thomas Edwards (Dorkbot DC), Gilad Lotan (ITP),Steven Gentner (RoboRealm), Gil Kuno (UCLA), Brett Doar (UCI), Jerrold Ridenour & Anthony Magnetta (Nerd Droid), Tom Koch (univac), Kevin Mack,David Guttman, Brian Evans (Metropolitan State College of Denver), Deborah Aschheim, Brian O'Connor, Eric Gradman & Brent Bushnell (Mindshare Labs), and Dan Goods (NASA Jet Propulsion Laboratory),Jeremy Douglass (playpower.org), John Arroyo (remixin.com), Norman Klein (CalArts / Art Center), Tim Durfee (Art Center), Xuan "Sean" Li (UCSD), Jody Zellen, Heather Knight (Personal Robots Group, MIT Media Lab),Todd Margolis (UCSD), Joachim Gossmann (UCSD), Dane Picard (danepicard.com), MluM (Long Beach / Singapore), David Resnick (UCI), Theron Trowbridge (CRASH Space), Kevin Nelson (Nexus Group), Ric Turner (Disney Imagineering),Michael Wilson & Chris Weisbart (Natural History Museum of Los Angeles), Lewis Keller (CalArts), Christopher O'Leary (UCLA), Alex Braidwood (Art Center), Karl Lautman, John Carpenter (Loyola Marymount), Jeremy Rotsztain (NYU ITP), Xtine Borrough (CSUF),Carlyn Maw (Crash Space), Jim Jenkins (CSUF), Sean Bonner (Metroblogging),John Carpenter (Oblong), Erik Loyer (Alliance for Networking Visual Culture), Jody Zellen.Design Dialogues: Computation After New Media, Media Design Program, Art Center College of Design. This lecture series explores key concepts in computational media to empower individuals to imagine, collaborate, provoke, and prototype through computing.As a result of its widespread adoption, digital media has transitioned from "new media" to a ubiquitous part of contemporary life. This shift from novelty to familiarity has considerable ramifications for academic institutions working in the fields of media arts and digital culture. Exploring the formal potentials of information and networked technologies is no longer of significant interest: information technologies need to be understood as an embedded part of culture and history. Digital cultural practices must also work to extend their parent disciplines, including the studio arts, media history and theory, design, computer science and engineering.Each speaker in the "Computation After New Media" series will focus on one word - a single term they feel is a core part of their work within the framework of computation. These lectures will be aimed at exploring the underlying structures of computationalism, providing an important leverage into the philosophy, languages, and principles of digital media.Speakers unclude Sharon Daniel (UCSC), Eddo Stern (UCLA), Paul Dourish (UCI), George Legrady (UCSB), Casey Reas (UCLA) and Celia Pearce (Georgia Tech).Principal Investigator status with the Office of Research at UC Irvine.Familiar with Institutional Review Board and Human Research Protections applications and procedures at UC Irvine.University of California safety/ethics training includes: Core Safety, Compliance & Conflict of Interest for Research Briefing (COIR), Sexual Harassment Prevention Training for Supervisors, Motorized Cart Operation Certification, Fire Extinguisher Safety Certification, Shop Safety Training, UC Ethical Values and Conduct Certification.Development of over 200 multidisciplinary commercial and cultural sector design projects since 1996. Management of up to 19 full-time employees and raising of venture capital. Design formats include: industrial design, UX design, web, touchscreen, DVD/CDROM, print, animation, video, type, information design, identity, prototype development, events, packaging, electronics, robotics, software and object/system construction. Clients include Jerry Bruckeimer Films, Disney, academia, advertising agencies, cultural industries, startups, publishing, manufacturing and electronics sectors.

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